Presentations

Refereed Conferences and Invited Talks

2019

Appraisal Frames and Videogame Emotions

2018

Game Stories and Narrative Structure
The Illusion of Choice in Videogames

2017

Film and Narrative Comprehension

2016

Emotion, Medium-Specificity, and Videogame Evaluation

2015

2014

Why Would Crying Make Videogames Art?

2013

Sadness in 1600 Pixels: Jason Roher’s Passage
Videogames and Sadness
Computer Games, Emotions, and Films

2012

Image and Interactivity
Image and Interactivity

2009

A Cognitive Approach to Matters of Taste

2007

Eight Ways Videogames Generate Emotion
Melodrama and the Pursuit of Tears
Videogames, Fiction, and Reality

2006

Interactivity and Emotions in Popular Art
The Role of Reality
The Pursuit of Tears: Sadness in Videogames
Reality and Film Emotions

2004

Sympathy and Simulation
Wicked Cities: Style in Anime Adaptation
Emotions in the First-Person Shooter

2002

Animation Aesthetics Before 1940

2001

Revisiting Identification